AI Insights · Timothy · July 2022
Top Down Games Performance in Turkey: Q2 2022
In Q2 2022, the top 5 top-down games in Turkey showcased varied performance trends in terms of downloads, revenue, and active users, with data sourced from Sensor Tower.
During the second quarter of 2022, the top 5 top-down games in Turkey displayed diverse performance metrics across downloads, revenue, and active users. Here’s a closer look at how these games fared:
101 Okey Plus Rummy Board Game from Zynga Inc. saw a fluctuating trend in weekly revenue, peaking at around $263K in mid-April before gradually declining to approximately $164K by the end of June. Weekly downloads for the game started strong at 180K in late March but experienced a downward trend, ending the quarter at 139K. The game’s weekly active users also showed a decline from 3.4M in late March to about 3M by the end of June.
Bridge Race by SUPERSONIC STUDIOS LTD saw consistent performance in weekly downloads, with a notable peak at 139K in late April. However, downloads dropped to 83K by the end of June. Weekly active users for Bridge Race showed an increase from 133K in late March, peaking at 220K at the end of May, and settling at 182K by the end of June. Revenue figures remained relatively stable, with a slight peak at $72 in mid-June.
Soccer Superstar from Real Free Soccer experienced a steady increase in weekly downloads, reaching 114K in early May before stabilizing around 100K towards the end of the quarter. The game’s weekly active users grew from 265K in late March to approximately 328K by the end of June. Revenue figures for Soccer Superstar remained modest, with a slight increase to $87 in mid-April.
Merge & Fight - Dinosaur Game by HOMA GAMES had a strong start in weekly downloads, peaking at 126K in late March but gradually declining to 62K by the end of June. Weekly active users followed a similar trend, starting at 252K and ending at 167K. Revenue figures were relatively low, with minor fluctuations, peaking at $63 in early April.
Brawl Stars from Supercell demonstrated strong performance, with weekly downloads peaking at 108K in early May and maintaining a steady rate around 97K by the end of June. Weekly active users showed a significant increase, reaching 1.4M by the end of June. Revenue for Brawl Stars saw a notable peak at approximately $91K in early May, followed by a steady performance around $36K towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.